Back to the future – Designing for Virtual Reality

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Back to the future – Designing for Virtual Reality

Virtual Reality is an emerging technology giving designers and developers more opportunities to explore in this space. It offers a multi-dimensional, visceral and participatory experience for its users. This brings interesting dimensions into the existing design paradigms currently defined for the two-dimensional user interfaces. The focus of the hands-on course is to share the design principles that contribute to this experience. Participants will understand the importance of spatial audio, head tracking, acceleration, cone of vision and several other design influencers by applying them in a design challenge. They will also make quick design prototypes that can be experienced through a VR headset.

Link to session survey

Entry Level Innovation and Future Technologies
Location: Seagull Date: June 25, 2018 Time: 8:30 am - 12:30 pm Monisha Pattanaik Muktha Hiremath Aparna Kongot